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  • MMOexp: Everything We Know About POE2’s December 12 Update

  • Anselm rosseti

    Member
    21st November 2025 at 7:34 am

    Path of Exile 2 is heading into one of its most anticipated updates yet.
    Grinding Gear Games has officially confirmed that December 12 at 11 a.m. PST is
    the launch date for the next major Early Access update: The Last of the Druids.
    Alongside this reveal, Game Director Jonathan Rogers appeared in a teaser video
    to confirm a December 4 GGG Live reveal stream and a free weekend, allowing
    players on Steam, Xbox, and PlayStation 5 to try the entire game for free for
    three days.

    This update—internally referred to as Patch 0.4—is the third major Early
    Access expansion. While the developers are keeping full details under wraps
    until the reveal broadcast, enough clues, poe2 buy currency, and developer statements
    exist for players to make strong predictions. And if these predictions are
    correct, The Last of the Druids could be the biggest turning point for POE2’s
    Early Access yet.

    Below, we explore everything confirmed so far, everything likely coming, and
    everything that probably won’t arrive in 0.4—but could shape the game’s
    future.

    Druid Class Fully Confirmed

    The biggest, most obvious centerpiece of the update is the long-awaited Druid
    class.

    The teaser tagline—“For those who walk alone, the night bites colder… but
    there are those who bite back”—makes it unmistakable. After months of
    speculation and previous interview hints, the Druid is 100% confirmed.

    What the Druid Means for POE2

    Every class in POE2 is planned to launch with three Ascendancies. But several
    existing classes are still missing their third ones, such as:

    Sorceress

    Huntress

    Monk

    Ranger

    Because of this, 0.4 will likely not only introduce the Druid but also expand
    the Ascendancy system for these underdeveloped classes.

    The Druid is expected to come with:

    A full suite of new active skills

    New support gems

    Class-specific weaponry or item types (possible datamined “talismans”)

    New recommended gem setups for new players

    Whether Druid uses claws, talismans, or a brand-new weapon archetype remains
    unclear—but data mining suggests a “primal / talisman” theme.

    Whatever form it takes, the new class will radically reshape the build
    landscape.

    Ascendancy Trial #3: Toota’s Trial Likely Arrives

    One of the most exciting predictions is the addition of the third Ascendancy
    Trial, commonly referred to as Toota.

    In POE1, the Tota mechanic was an auto-battler style minigame. The assets and
    areas associated with this mechanic already exist in Act 4 of POE2, suggesting
    the feature was originally intended for 0.3 but cut due to time.

    Adding this in 0.4 means:

    A third way to Ascend your class

    The first “true” POE2 minigame in Early Access

    More build diversity in endgame progression

    Players who don’t like Ultimatum-style chaos trials may appreciate this
    alternative Ascendancy experience.

    Will Delve Return? Probably Not—But It’s Being Talked About

    Datamines and NPC dialogue in Act 4 reference Delve, leading some players to
    believe it could return in POE2.

    But many community analysts doubt this will arrive in 0.4 for three
    reasons:

    Mapping isn’t fully fleshed out yet, so GGG likely wants mapping-focused
    mechanics, not side-content like Delve.

    Delve is less league-centric and more of a standalone system.

    The developers have said 0.4 will focus primarily on endgame and mapping
    improvements.

    Still, Delve references are too deliberate to ignore completely. If it
    doesn’t arrive in 0.4, it may be on the roadmap for a future patch.

    A New League Mechanic (Full League) Is Guaranteed

    GGG has clarified that:

    0.3 (Rise of the Abyss) was their first true league mechanic.

    All leagues going forward are intended to be full league content.

    This means The Last of the Druids will include a new league mechanic,
    likely:

    More substantial than Dawn of the Hunt

    Integrated across all zones

    Map-centric

    With new rewards or crafting systems

    The title suggests heavy Druid theming, but the league mechanic might be
    secondary to the class reveal—similar to how Dawn of the Hunt focused on
    companions.

    New Uniques, Skills, and Support Gems

    Every major patch has added new unique items—so 0.4 will absolutely
    include:

    New uniques (possibly chase-tier drops)

    Druid-exclusive items

    New support gems to accompany Druid skills

    New early-game recommended gem setups

    Uniquely, this patch may also adjust the quality of uniques, especially boss
    drops, which are currently underwhelming.

    The Passive Tree Needs Major Expansion—and 0.4 May Bring It

    Players have criticized the passive tree for being too shallow, especially on
    the Strength side.

    Compared to the Dexterity and hybrid zones, Strength nodes are noticeably
    barren. Builds across all classes tend to share the same popular clusters,
    leading to:

    Repetitive build paths

    Heavy reliance on gear instead of passives

    Less experimentation

    Tattoos Could Fix This

    POE1’s Tattoos, introduced in the Trial of the Ancestors league, allowed
    players to transform travel stat nodes (e.g., +10 Strength) into functional
    utility nodes (e.g., +10% fire res).

    Bringing Tattoos into POE2—even in early form—would dramatically diversify
    passive trees.

    New Bosses and Uber Bosses: A Strong Possibility

    The game currently only has one true Uber boss: Uber Arbiter. But Uber
    Arbiter has been criticized for simply being a tankier version of the normal
    fight.

    Players hope 0.4 brings:

    More Uber bosses

    New boss mechanics

    New boss drops

    True endgame challenges

    Bossing rewards need a major overhaul, and this may be the patch where GGG
    makes that correction.

    Balance & Crafting Changes: Especially Abyss League Crafting

    Abyss League crafting in 0.3 is extremely powerful, sometimes overwhelmingly
    so. Because Abyss is present in every map and area, crafting volume skyrockets,
    inflating rewards.

    With Abyss becoming part of the background rather than the current league,
    its crafting may need:

    Nerfs

    Limitations

    Rebalanced frequency

    Adjusted mod potential

    Additionally, Expedition is expected to receive attention due to its
    underwhelming performance in POE2.

    Atlas Tree Overhaul (Probably Not Yet, but Coming Eventually)

    POE1’s Atlas passive tree lets players specialize in their favorite league
    mechanics.

    POE2’s Atlas, however:

    Has separate trees for each mechanic

    Allows players to run everything simultaneously

    Has very minimal specialization

    Plays almost identically from map to map

    While a major Atlas overhaul is badly needed, it likely won’t arrive in
    0.4.

    But we might see:

    Additions to existing Atlas nodes

    Rise of the Abyss integration

    More meaningful map customization

    A true Atlas overhaul will almost certainly arrive later in Early Access.

    The Atlas Search Function: A Needed QoL Feature

    A surprisingly large pain point: there is no Atlas search bar.

    Players have repeatedly requested a CTRL+F-style search function to quickly
    locate maps.

    This kind of fix is extremely likely during Early Access and could easily
    make its way into 0.4 as a high-value quality-of-life upgrade.

    What’s Not Coming in 0.4

    Based on GGG’s development cadence and public statements, several features
    are very unlikely:

    1. New Campaign Acts

    Acts take enormous development time.

    GGG will not release:

    All remaining acts

    A single new standalone act

    Major interlude rewrites

    The current campaign is functional, well-paced, and not the focus of 0.4.

    2. A Second New Class

    Some fans predicted Templar would accompany Druid.

    But GGG has emphasized many times:

    Adding a class is equivalent to building an expansion

    New classes will release one per league

    The Druid already missed its original target window

    Adding two classes at once would be an absurd development leap

    So no—only Druid is coming.

    Final Thoughts

    Path of Exile 2’s “The Last of the Druids” update is poised to be the most
    important Early Access patch yet. The confirmed Druid class alone will shake up
    the meta—but the real game-changers may be the unannounced endgame improvements,
    new league mechanic, Ascendancy Trial additions, and long-awaited passive tree
    expansions.

    If GGG delivers on even half the predictions listed above, 0.4 could be the
    patch that transforms poe 2 trade from “promising Early Access ARPG” into a genuinely
    world-class successor to Path of Exile.

    December 4 cannot come soon enough.

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